*Japanese*
Automatic Generation of Tourism Visual Novel Games Using Generative Artificial Intelligence "jointly worked" (to appear) , Kazuki Hara, Masaki Murata , 2026 10th International Conference on Natural Language Processing and Information Retrieval (NLPIR 2026) (p.1 - 15) , 2026.12 , There is Review , The Multiple Authorship , English
Enhancing Text Game Agent Performance via Navigator "jointly worked" , Binggang Zhuo, Masaki Murata , IEICE Transactions on Information and Systems , vol.E109-D (10) (p.1710 - 1719) , 2026.10 , There is Review , The Multiple Authorship , English
Enhancing Text Game Agent Performance via Wrong Action Classification "jointly worked" , Binggang Zhuo, Masaki Murata , 2025 9th International Conference on Natural Language Processing and Information Retrieval (NLPIR 2025) (p.1 - 16) , 2025.12 , There is Review , The Multiple Authorship , English
Title Information for Transformer-based Japanese Document Emphasis "jointly worked" , Binggang Zhuo, Masaki Murata, , IEICE Transactions on Information and Systems , vol.E108-D (7) (p.808 - 819) , 2025.07 , There is Review , The Multiple Authorship , English
Generating Educational Interactive Fiction Games Using ChatGPT , Naoya Akada, Masaki Murata , The 21st International Conference on Frontiers in Education: Computer Science and Computer Engineering (FECS'25) in The 2025 World Congress in Computer Science, Computer Engineering, & Applied Computing (p.1 - 15) , 2025.07 , There is Review , The Multiple Authorship , English
Updated on 2026/10/23