*Japanese*
Enhancing Text Game Agent Performance via Wrong Action Classification "jointly worked" , Binggang Zhuo, Masaki Murata , 2025 9th International Conference on Natural Language Processing and Information Retrieval (NLPIR 2025) (p.1 - 16) , 2025.12 , There is Review , The Multiple Authorship , English
Title Information for Transformer-based Japanese Document Emphasis "jointly worked" , Binggang Zhuo, Masaki Murata, , IEICE Transactions on Information and Systems , vol.E108-D (7) , 2025.07 , There is Review , The Multiple Authorship , English
Generating Educational Interactive Fiction Games Using ChatGPT , Naoya Akada, Masaki Murata , The 21st International Conference on Frontiers in Education: Computer Science and Computer Engineering (FECS'25) in The 2025 World Congress in Computer Science, Computer Engineering, & Applied Computing (p.1 - 15) , 2025.07 , There is Review , The Multiple Authorship , English
Utilizing GPT-4 to Solve TextWorld Commonsense Games Efficiently "jointly worked" , Binggang Zhuo, Masaki Murata , The 10th Workshop on Games and Natural Language Processing @ LREC-COLING 2024 (p.76 - 84) , 2024.05 , There is Review , The Multiple Authorship , English
Idea Generation Support Using Conceptual Attributes , Masaki Murata , Information Engineering Express , vol.9 (2) (p.1 - 10) , 2023.10 , There is Review , The Simple Work , English
Updated on 2026/01/08